Store Middleware
It’s possible to define middleware functions both for a Store
and EntityStore
. For example, in EntityStore
we can add the following methods:
@StoreConfig({ name: 'books' })
export class BooksStore extends EntityStore<BooksState> {
constructor() {
super();
}
akitaPreAddEntity(book: Book) {
if (book.price === 100) {
return {
...book,
price: limitedPrice,
};
}
return book;
}
akitaPreUpdateEntity(prevBook: Book, nextBook: Book) {
// return the same entity or modify it
}
}
The preAddEntity()
middleware is called when we invoke the EntityStore.set()
or EntityStore.add()
methods with the newly added entity, and gives you the possibility to modify it before inserting it into the store.
The preUpdateEntity()
middleware is called with the previous entity’s data, as well as the updated version of it, whenever we call any EntityStore
method that updates an entity, for instance, EntityStore.update(1)
, EntityStore.updateActive()
.
In addition to that, we’ve added the preUpdate()
middleware that’s supported in both stores, and is called with the previous and the current state.
This middleware is called whenever we call Store.update()
. For example:
@StoreConfig({ name: 'auth' })
export class AuthStore extends Store<AuthState> {
constructor() {
super();
}
akitaPreUpdate(prevState: AuthState, nextState: AuthState) {
// return the same state or modify it
}
}
These can also be useful for debugging purposes. For example, logging who's updating the store.
Using this
You can just use this
without worrying about it :)
@StoreConfig({ name: 'auth' })
export class AuthStore extends Store<AuthState> {
constructor(private someService: SomeService) {
super();
}
akitaPreUpdate(prevState: AuthState, nextState: AuthState) {
this.someService.getData();
// return the same state or modify it
}
}